The development is progressing nicely. Because I do not like to reinvent the wheel, I decided to try as many of the available libraries as possible. The thing that struck me most was that a lot of the libraries aren’t using retrolambda, even though they can without any problems (because streams are not used that often), and that many are really suited for running on tablets and smartphones. And I blame myself as well, because MigPane (the port of MigLayout for JavaFX I started) was not using it either. But that I could easily fix: as of the 5.1-SNAPSHOT MigPane runs on Android, and quite well I may add. (I know people have been asking for this.)
One of the first libraries I tested was FlatterFX by GuiGarage.com. A styling intended for touch devices, but not compiled with retrolambda. Is that strange? But also easily fixed, and the local snapshot build quickly integrated into the application.
Continue reading “Multiplatform JavaFX for real – basic layout”
I’ve already blogged about running JavaFX on Android and discovered that my first generation Nexus 7 is quite able to run such an application, including an animated gauge. So it is time to step up the ante and go for a fully working application.
Yes, applets / Swing applications can look pretty decent as well. And I think it hasn’t lost much of its looks in these 10 years, it even has some animation going on. The backend also had a web application for administrative functions, but I now just SQL the stuff straight into the database, I don’t need all the fancy logic that was in the web application.
Recent developments in browsers means that I can only start the applet in IE at the moment, and Oracle will discontinue the plugin completely. So that means I either convert the applet into webstart application, or write a JavaFX version, that just happens to also run on Android and other mobile hardware.
There isn’t much challenge in the first option, is there? So the choice was easy. Continue reading “Multiplatform JavaFX for real – Hessian”